ARTDESENT — Art, Design, Entertainment

A Pixelated Renaissance: Art Collecting in the Age of Digital Displays

Samsung's partnership with the Artists Rights Society redefines the licensing and consumption of digital art, bridging traditional collecting with screen-based experiences.

By Ravi Iyer··3 min read
a computer monitor sitting on top of a wooden desk
· ilya (Unsplash License)

In August 2023, the Artists Rights Society (ARS) partnered with Samsung to curate artworks for the Frame TV platform. The Frame, designed to resemble a picture frame when idle, has been Samsung's flagship device for merging home entertainment with digital art since 2017. This collaboration marks a significant shift in how visual art is licensed and consumed in homes.

The ARS, established in 1987 and based in New York, represents the intellectual property rights of over 122,000 artists, including estates of Pablo Picasso and Keith Haring. Through this partnership, works by Matisse, Basquiat, and contemporary creators like Jenny Holzer can now be licensed for digital display. The Frame’s Art Store offers subscribers access to over 2,000 artworks for $4.99 per month.

The core issue is whether this model signifies an evolution in art collecting or a departure from its foundations. Traditional collectors acquire legal rights and narratives. In contrast, the Frame TV model provides “display rights,” which expire when subscriptions lapse. Alexandra Darraby, a legal expert in art and technology, states, “It's less like buying a painting, more like streaming Netflix. That raises questions of what, if anything, is being 'owned.'”

The economic stakes are significant. Samsung sold over two million units of the Frame in 2022, with the Art Store as a key differentiator. The digital art market, valued at $4.8 billion in 2022 (Artnet Intelligence Report), is projected to grow by over 40% by 2028. The ARS arrangement emphasizes a licensing model that could provide artists with recurring income streams, unlike traditional one-off sales. The Frame thus presents a sustainability argument: it creates mechanisms for ongoing royalties, typically absent in secondary market transactions.

Critics argue that digital consumption risks erasing the aura of original artworks. Walter Benjamin’s concept of “aura,” tied to an artwork's physical existence, seems incompatible with a rotating screen playlist. Art historian Claire Bishop, writing in Artforum, describes digital replication as fostering “a frictionless placelessness.” This raises broader cultural implications: What happens to collective memory and art historical narratives when the 'original' becomes peripheral?

Interestingly, ARS and Samsung’s collaboration avoids the pitfalls of crypto-powered ownership models like NFTs. Unlike the volatile NFT market of 2021, the Frame’s offering is rooted in licensing copyright-protected works. However, one might wonder if the subscription model replicates volatility by tying visual access to a recurring fee.

From a technical standpoint, the Frame’s QLED display (4K resolution, 120Hz refresh rate) and “Art Mode” simulate the texture of canvas and paper. Yet, no screen can replicate the physicality of paint layers or a bronze sculpture’s patina. The tactility of art is integral to its experience.

David Shapiro, an ARS representative, suggests initiatives like this might democratize access to significant artworks. “For decades, fine art was confined to museums, galleries, and private collections. This partnership allows anyone with a Frame TV to engage with pieces they might never see in person,” he said. Yet, this claim is challenged by the $999 price tag of the 32-inch base model—a sum far from negligible for many.

The broader question is whether the Frame fosters meaningful engagement or reduces art to an atmospheric backdrop. The curated playlist of artworks—updated monthly—exposes viewers to various art movements, but how much translates to deeper appreciation? Without narrative context, does the work risk becoming décor rather than discourse?

For contemporary artists, the Frame platform offers visibility and potential royalties without the unpredictable costs of gallery representation. However, it may impose constraints. Artists working in large-scale formats or interactive media might find their practice ill-suited to the framed experience.

The ARS–Samsung partnership has historical precedents. In the 1990s, the Museum of Modern Art collaborated with Microsoft to digitize portions of its collection for CD-ROM release. A decade later, Google Art Project attempted something similar by digitizing museum collections for online viewers. However, these efforts remained largely educational. Samsung’s Frame TV, by contrast, is a commercial product, blurring lines between education, entertainment, and consumption.

Ultimately, the Frame TV raises as many questions as it answers about the future of collecting. Will it reshape cultural hierarchies, or merely entrench existing ones by limiting access to those who can afford its technology? Does it democratize art or commodify it further? The partnership between ARS and Samsung represents a continuation of the ongoing negotiation between technology and the visual arts. As digital screens proliferate, so too will the debates about what it means to own, view, and value art.

#digital art#art licensing#art consumption#Samsung#Artists Rights Society
Ravi Iyer — Ravi Iyer writes on generative practice, video art and code-based work from Mumbai. Previously curated at the Khoj Studios.
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